RPG boss battler with targetable body parts and customizable characters!


Company: Self-project
Project Type: Game Jam
Platform: Windows
Genre: RPG Battler
Status: Released

Play: itch.io

Primary Role: Project Lead, Programmer (RPG Maker)

Entry for GAMESEED 2024. I like the gameplay concept of Monster Hunter, particularly breakable body parts and making armor enemy parts. With my team I set out to make a game with only battles to focus the gameplay and minimze scope. All the assets and core programming were done, but the game was submitted unpolished. Turns out the scope is still too large, we were also getting stuck in the concept phase too long. This is a major learning experience for me and the team.

I am responsible for:

  • Core gameplay concept
  • Programming
  • Project Management
  • Gallery